Tales of the Abyss is a console cosplay game developed by Namco Tales Studio and published by Namco in Japan and Namco Bandai Games in North America. It is the eighth mothership title in the Tales series, and was released for the PlayStation 2 on 15 December 2005 in Japan, celebrating the Tales series’ 10th anniversary, and on 10 October 2006 in North America. Tales of the Abyss’s characteristic genre name is RPG to Discover the Meaning of Life. It features the Flex Range Linear Motion Battle System, which most resembles Tales of Symphonia’s. The character designs are by manga artist Kosuke Fujishima.
Dawn Age: An era 2000 years prior to the start of the game. In this day, scientific research and fontech were highly advanced–even creating entire buildings and cities that self-operate using fon machinery. It’s not clear at exactly which point this age ended, but it seems to coincide with the appearance of the miasma and the creation of the Outer Lands.
Fomicry: A field of science created by Dr. Jade Balfour, or now known better as Jade Curtiss, as a means of cloning people and objects. Originally, fomicry was performed using the first six fonons, but after the results proved unstable, the Seventh Fonon began to be used exclusively. Replicated objects almost always have some sort of inherent flaw that makes them inferior to the original, and, on most occasions, even the “fonon frequency” differs between the original and replica.
Fonic Hymn: Hymns sang by Seventh Fonists which use the only the chanting portion of Fonic Artes, combined with melody. Because of this, they are generally weak, but there are special hymns which contain power equal to or greater than normal Fonic Artes.
Fonslots: The part of a person’s body that allows Fonons to enter and exit the body–permitting the use of Fonic Artes. It is possible to close them by use of a special seal, thus hindering a Fonist’s abilities. In addition, another special type of fonslot, called a Cursed Slot, can be placed on a victim. This type of fonslot reads the memories of its victim and allows the manipulator to overcome their inhibitions. It then drives the person to act on subconscious feelings, such as murdering someone they have a buried hatred for cosplay costumes.
Hyperresonance: A very powerful ability that is used when two Fonists of the same type use their abilities in tandem. In essence, a hyperresonance allows its user(s) to tear apart the fonons of any matter and then reconstruct them. Normally, it takes two Fonists to cause one, but there are two characters within the story who can cause one on their own.
Key of Lorelei: A mighty weapon created by Lorelei which allows the user to summon Lorelei when used along with the Grand Fonic Hymn. It also allows the user to use Lorelei’s power at will. The complete Key is actually in two parts: A sword, which concentrates Fonons, and the Jewel of Lorelei, which disperses them. Both halves of the Key are almost useless unless combined cosplay sale.
Light of the Sacred Flame: The title given to the “chosen hero” who, upon being born in the year ND 2000, is to inherit Lorelei’s power and lead his country into “prosperity”. Described in the Score as being a royal Kimlascan boy with red hair, it is assumed by most characters to be Luke fon Fabre.
The Score: A form of prophecy that is given by “scorers”. Though there are many different types of Scores, the most pivotal is the one written by Yulia. Yulia’s Score was developed as a last-ditch effort in order to save the world from being swallowed up by poisonous miasma. It dictated the next 2000 years of human history and, in the end, promised to bring prosperity to the world. Because of this, the world at large has begun following the Score religiously, even forming a church to regular read the Score to the masses.




